Behind the Scenes Unreleased Art
Left: Us having a bit of fun with the logo.
Center: The First Tree, Avatar, Tower, and blocking out of Castle Pieces on a grid.
Right: A sprite sheet items my daughter drew in MSPaint when she was nine.
Left: Us having a bit of fun with the logo.
Center: The First Tree, Avatar, Tower, and blocking out of Castle Pieces on a grid.
Right: A sprite sheet items my daughter drew in MSPaint when she was nine.
Cool Stuff
Fantasy Kingdoms was launched on April 7th, 2010 at 12:54pm CST.
Here's a LOT of behind the scenes work that went into the early days and more, including art, video, and Design Docs.
Here's a LOT of behind the scenes work that went into the early days and more, including art, video, and Design Docs.
Release Day at South By Southwest Interactive 2010
OMG. Look how young we were!
Miscellaneous Items
These should be PNGs with transparency.
Castles and Castle Pieces
Crops
Artifacts
Note multiple stages of each piece.
Miscellaneous Art Items - Not in Game
Fan Kingdoms
I wish I had EVERY Kingdom!
Marketing Images
Miscellaneous Art done to support sales, the game, ads, etc.
Art Documents
These are some original documents we used internally. The Planning doc is how we got everything started. The Asset Data is how things are "known" inside the data, and the other XLS files were used as communication between us and our outsource company.
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Design Documents
Original Design Docs! They look great if you have the right fonts installed.
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